×

RACOON ARTWORKS

Blog and Resources

WORK / INFO
Showcase
CG-Basics
About me
Contact
CG ARTICLES
PBR Shooting & Calibrating
PBR Rules & Measurements
OSL in Production
Timeride VR
PHYSICAL PROJECTS
Desk PSU
Microscope Ring Light
PCB Soldering Frame
Soldering Fume Extractor
Soldering Iron Stand
High Power Ring Light V2
High Power Ring Light
Trebuchet
Turntable V1
CG DOWNLOADS
Maxscripts
Extend Borders
ShapeConnect
CoronaConverter
RedshiftConverter
Autoload Materials

OSL
Parallax Occlusion Mapping

Blackmagic Fusion
Matcap Material
Firefly Filter
Tonemapping Tools


---------------------------
Imprint | Impressum
Privacy policy | Datenschutz
---------------------------

About me

I’m Martin Geupel, a 3D generalist living in Bavaria, Germany.
My main areas of expertise lie in shading/lighting/rendering, tool development, procedural modelling, and scripting.

I began fooling around with 3dsmax back in 2004 as a hobby. Later, in 02/2009, I started working at Ground-Studios, a VFX Studio in Duesseldorf www.ground-studios.com

I enjoy pipeline development and writing tools and scripts to make boring or repetitive tasks faster and more pleasant. Solving problems and getting rid of workflow barriers is a great motivation for me. For this, I’m mostly relying on Maxscript and VEX but I’m also capable of writing tools in Python and C#.


Tools I’m currently primarily working with:

  • Autodesk 3ds Max
  • SideFX Houdini
  • Unreal Engine
  • Autodesk Fusion 360
  • Chaos Vray
  • Reality Capture
  • Maxscript / VEX / C# / Python
  • Substance Designer + Painter
  • Pilgway 3D-Coat
  • Blackmagic Fusion
  • Affinity Photo


Showcase: https://www.artstation.com/martingeupel